Built For Themed Entertainment.
Fully Interactive.
Perfectly in Sync.
Professional, interactive video playback for the moments that bring your attraction to life.
Run independently. Or bring it all together with Showforge®.

More than playback.
Part of the performance.
From character eyes to interactive scenes, make video work with the rest of your attraction.
Every frame.
Right on cue.
Sync video and motion with MTC or Art-Net timecode, including dual-channel playback for character eyes. Weigl MTC network timecode coordinates starts and supports UDP return messages to ProCommanders® and other devices.
Give your media
a role to play.
Connect up to 4x buttons or sensors to the onboard GPIO or use UDP, RS-232 or Weigl show commands to control starts, stops, scripts & gaming. A full onboard scripting and logic engine works well with WEM | Script and stand alone cues.
New content.
Less friction.
Upload media directly through the browser, or via USB, Network, SMB and more. All of this can take place without interrupting what's on the screen for seamless updating and modifications.



Meet the software
behind the show.
Hands-on control when you need it.
Onboard logic when you don’t.
Manage media and control playback through a web browser or local GUI. One clear place to work with your player.

Create together.
Play together.
Build video alongside motion, lighting, and logic in the Showforge timeline. Preview your show, refine the timing, then bring it to the player.
When you’re finished, export additional show control logic to any Weigl ProCommander® or Pro I/O unit.
Discover Showforge®
Video control, right on the timeline.
Target your player. Choose the action. Keep it in the show.
Everything to get started.
Software, documentation, and your next player. All in one place.
MotaVision
Get the latest MotaVision and mVP software package.
Download softwareUser manual
Find setup instructions, player controls, and scripting guidance.
Read the manualFind your mVP
Explore player options through Weiglshop or contact us for help.
Shop video playersWeiglshop purchases require login. Shipping within the Americas only. For other regions, contact MotaLab.
What’s the difference between MotaVision and mVP?
MotaVision is the playback software. mVP is the dedicated video player hardware that runs it.
Do I need Showforge to use the player?
No. The player can run independently. Showforge adds an integrated timeline for programming media together with motion, lighting, and logic.
Can video respond to external show control?
Yes. The platform supports network and serial triggering, including UDP and RS-232, along with onboard scripting. See the manual for command details.
How Does the mVP interact with Weigl Hardware
Weigl hardware and Showforge® leverage custom UDP messaging with Showforge® video transport commands built right in. The same workflow you've become accustomed to persists, now with localized custom scripting onboard.
How does this compare to the original Pro VP?
We rebuilt the platform from the ground up to focus on rich video driven interactive media control, perfect for kiosks, gaming and retail/experiential projects. We also helped decouple asynchronous and synchronous workflows to keep guest interactions fresh and alive. This move took us from linux to a new custom Windows 11 IOT build for better media flexibility and enterprise network integration. All commands and drop in place replacement paths have been preserved. 4K is now possible on all outputs, with higher resolutions possible on custom hardware/stand alone software versions.
Where can this be purchased and is the software available stand-alone?
You can purchase directly from Motalab, or through Weigl Control and their worldwide partners. Motavision software is available standalone only to OEM partners and is priced on application & per screen. Contact Motalab for more information.
The mVP can be expanded to additional screens (via USB 3), additional inputs, custom scripting and/or single screen/budget configurations. Contact Motalab or Weigl Control for available options here.
Is this a media server? Stand alone embedded player? Game Engine?
It's a little of all of those. After initial response and feedback on our V1 product, we revamped the VP to the mVP to fill a gap in the market between these price points and functionalities. We think we nailed it, but let us know!
Let’s put your media in motion.
Tell us what you’re building. We’ll help you find the right playback setup.

